Ⅰ. 插件描述
Coco support for vimⅡ. 基本信息
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Ⅲ. 安装方法
使用Vundle管理器安装
在你的.vimrc下添加:Plugin 'satyr/vim-coco-sparks-fly'
… 然后在Vim中运行以下命令:
:source %
:PluginInstall
对于Vundle版本 < 0.10.2,请用上面的Bundle替换Plugin。
使用NeoBundle管理器安装
在你的.vimrc下添加:NeoBundle 'satyr/vim-coco-sparks-fly'
… 然后在Vim中运行以下命令:
:source %
:NeoBundleInstall
使用VimPlug管理器安装
在你的.vimrc下添加:Plug 'satyr/vim-coco-sparks-fly'
… 然后在Vim中运行以下命令:
:source %
:PlugInstall
使用Pathogen管理器安装
在终端中运行以下命令:cd ~/.vim/bundle
git clone https://github.com/satyr/vim-coco
Ⅳ. 文档说明
### Installing and Using
- Install tpope's [pathogen] into
~/.vim/autoload/and add the
following line to your~/.vimrc:
call pathogen#runtime_append_all_bundles()
Be aware that it must be added before any `filetype plugin indent on`
lines according to the install page:
> Note that you need to invoke the pathogen functions before invoking
> "filetype plugin indent on" if you want it to load ftdetect files. On
> Debian (and probably other distros), the system vimrc does this early on,
> so you actually need to "filetype off" before "filetype plugin indent on"
> to force reloading.
Create, and change into, the
~/.vim/bundle/directory:$ mkdir -p ~/.vim/bundle $ cd ~/.vim/bundleMake a clone of the
vim-cocorepository:$ git clone git://github.com/satyr/vim-coco.git [...] $ ls vim-coco/
That's it. Pathogen should handle the rest. Opening a file with a .co
extension or a Cokefile will load everything.
Updating
Change into the
~/.vim/bundle/vim-coco/directory:$ cd ~/.vim/bundle/vim-cocoPull in the latest changes:
$ git pull
Everything will then be brought up to date.
CocoMake: Compile the Current File
The CocoMake command compiles the current file and parses any errors.
The full signature of the command is:
:[silent] CocoMake[!] [co-OPTIONS]...
By default, CocoMake shows all compiler output and jumps to the first line
reported as an error by coco:
:CocoMake
Compiler output can be hidden with silent:
:silent CocoMake
Line-jumping can be turned off by adding a bang:
:CocoMake!
Options given to CocoMake are passed along to coco:
:CocoMake --bare
CocoMake can be manually loaded for a file with:
:compiler co
Recompile on write
To recompile a file when it's written, add an autocmd like this to yourvimrc:
au BufWritePost *.co silent CocoMake!
All of the customizations above can be used, too. This one compiles silently
and with the -b option, but shows any errors:
au BufWritePost *.co silent CocoMake! -b | cwindow | redraw!
The redraw! command is needed to fix a redrawing quirk in terminal vim, but
can removed for gVim.
Default compiler options
The CocoMake command passes any options in the co_make_options
variable along to the compiler. You can use this to set default options:
let co_make_options = '--bare'
Path to compiler
To change the compiler used by CocoMake and CocoCompile, setco_compiler to the full path of an executable or the filename of one
in your $PATH:
let co_compiler = '/usr/bin/coco'
This option is set to coco by default.
CocoCompile: Compile Snippets of Coco
The CocoCompile command shows how the current file or a snippet of
Coco is compiled to JavaScript. The full signature of the command is:
:[RANGE] CocoCompile [watch|unwatch] [vert[ical]] [WINDOW-SIZE]
Calling CocoCompile without a range compiles the whole file.
Calling CocoCompile with a range, like in visual mode, compiles the selected
snippet of Coco.
The scratch buffer can be quickly closed by hitting the q key.
Using vert splits the CocoCompile buffer vertically instead of horizontally:
:CocoCompile vert
Set the co_compile_vert variable to split the buffer vertically by
default:
let co_compile_vert = 1
The initial size of the CocoCompile buffer can be given as a number:
:CocoCompile 4
Watch (live preview) mode
Writing some code and then exiting insert mode automatically updates the
compiled JavaScript buffer.
Use watch to start watching a buffer (vert is also recommended):
:CocoCompile watch vert
After making some changes in insert mode, hit escape and your code will
be recompiled. Changes made outside of insert mode don't trigger this recompile,
but calling CocoCompile will compile these changes without any bad effects.
To get synchronized scrolling of a Coco and CocoCompile buffer, setscrollbind on each:
:setl scrollbind
Use unwatch to stop watching a buffer:
:CocoCompile unwatch
Tune Vim for Coco
Changing these core settings can make vim more Coco friendly.
Fold by indentation
Folding by indentation works well for Coco functions and classes.
To fold by indentation in Coco files, add this line to your vimrc:
au BufNewFile,BufReadPost *.co setl foldmethod=indent nofoldenable
With this, folding is disabled by default but can be quickly toggled per-file
by hitting zi. To enable folding by default, remove nofoldenable:
au BufNewFile,BufReadPost *.co setl foldmethod=indent
Two-space indentation
To get standard two-space indentation in Coco files, add this line to
your vimrc:
au BufNewFile,BufReadPost *.co setl shiftwidth=2 expandtab